NPCs are Non-Player Characters that are controlled by the game's AI (Artificial Intelligence).
You can find them in the galaxy view, in every solar system.
YES, that's why they're here, but beware, they won't make it easy for you, be sure to spy them before attacking.
Well, that's normal. NPCs aren't stationnary, they will not stay at the same place all the time and they can even disappear for a certain amount of time. Pay attention !
NO, do not forget to check the changelog :
MOD : Grouped attacks are not possible anymore on NPCs
Their resources represent 5 to 10% of the amount needed to build their fleet. Some NPCs are, then, more profitable than others.
NO, NPCs will always adapt to your strikeforce, becoming more or less stronger. It's up to you to find the good composition !
NO, you can only attack a NPC with spaceships!…do not forget to recycle afterwards !
YES it can happen, the getaway rate is around 1%.
Like a normal player, it can ghost its fleet, which can make you look some nitrogen…that's the risk !
The following rule applies : 5 + “standings place” (max= 100) attacks per day on NPCs ; (Eg: top 1: 6 attacks, top 50: 55 attacks, top 150 : 100 attacks)
NO, its fleet, resources and defenses will not be protected or guided by any commmander.
YES, like said before, NPCs arent's stationary, hence, when they disappear, ecerything disappears with them.
NO, which guarantees you more resources (a part of the resources not being taken to form a moon).
Their fleet is randomly composed on the basis of a player's fleet, from the top 100 (active or inactive).
A NPC wil have the exact same level of technologies than yours : shield, weapons, armour, laser, ion, plasma, graviton.
A NPC will also have your hero bonuses : attack boost, shield boost, armour boost, speed boost and vigilance boost.
Do not forget to put those when you simulate the battle.
The debris field represents 22% of the destroyed fleets and 1.66% of the destroyd defense.